

In practice this means that you’ll see more events when playing (roughly one random event from this pool every 4 years rather than every 5-6 years). – The Yearly Event pools have been restructured, and a lot of triggers loosened or removed outright. Their effects should now be much more tangible and interesting. – All Dynasty Legacy perks have been rebalanced.

It should be much easier to unlock your first few Legacy perks, but significantly harder to unlock all Legacies in the game. Instead a linear progression (1000, 2000, 3000… etc.) the cost is now dynamic. – The renown cost of acquiring Dynasty Legacies has been overhauled. This should effectively stop being able to ‘teleport’ MaA across the map Travel time is based on the distance to the realm capital. – Men-at-Arms, Special Troops and Mercenaries now have travel time and, like Levies, have a penalty to disband/re-raise during wars. These aren’t the full patch notes! More will come in upcoming DD’s. To round off this DD, we’d like to give you a sneak peek at some of the upcoming fixes & changes in the 1.3 patch.
